Tungstenturtle Poetry

Dungeoneering

What a wonderful activity,
a perfect chance,
with traps, a deadly dance,
a dungeon full of creativity.

So many possibilities to kill,
to lure the heroes with hope,
either treasure or dope,
and one would wonder, but still.

Everytime again, they come,
usually behaving like vandals,
a source of various scandals,
in particular if they successfully won.

After murder and bloodshed,
the ransacking has to begin,
all hero groups akin,
whatever the dungeon inhabitants had.

Followed usually by complain,
last time bounty was better,
I need a weapon that is fatter,
no satisfaction, whatever they gain.

After the loot troop is gone,
the rebuilding takes place,
what a difficult pace,
here a short list what has to be done,

Gold mining for new loot,
Reviving of the killed inhabitant,
medic costs are significant,
cleaning, reparing, a full reboot.

The everlasting debate,
what boss monster should it be,
a vampire, or a demon tree,
something special to create.

Finding good personnel is difficult,
it should be fun for them,
there a fight and here a gem,
always heroes vult?

Creating a dungeon is fun,
to surprise the players,
your friends, the monster slayers,
I love an epic dungeon run.

As player and as master,
a good dungeon stays in mind,
a memory of unique kind,
difficult, but fun, and for sure a disaster.